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Adam Procter & Derek Yates

Podcasts from @_inkubator inkubator is a podcast on BA Games Design & Art related projects and long form conversations with Adam Procter and Guests about educational technology, games and design. inkubator was originally set up as a transitional learning space started in march 2014 at Winchester School of Art working on delightful user experiences. The focus was on code based design and internet connected projects, products & tools. think cool web connected stuff.

31 - Student Projects 2020 - Portage
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  • 31 - Student Projects 2020 - Portage

    alking about the upcoming Games Design & Art BA Projects for 2020. Will be showcase in Winchester 11-18th June , St Mary Stadium Southampton 20th June and Hoxton Arches 23 -24th June 2020 Instagram and Twitter hashtag #wsad In this episode I am talking to the Team behind project Portage All the links to instagram and itch can be found at https://portagegame.com and https://winchester.games/2020/portage.html

    Fri, 13 Mar 2020 - 23min
  • 30 - Student Projects 2020 - Bear Splosions

    Talking about the upcoming Games Design & Art BA Projects for 2020. Will be showcase in Winchester 11-18th June , St Mary Stadium Southampton 20th June and Hoxton Arches 23 -24th June 2020 Instagram and Twitter hashtag #wsad In this episode I am talking to the Team behind project Bear Splosions. Find out more on the projects page: http://winchester.games/2020/bear.html and their instagram https://www.instagram.com/bear_splosions/

    Fri, 13 Mar 2020 - 06min
  • 29 - Student Projects 2019 - Aquasition

    http://winchester.games/2019/aquasition.html In this last semester at Uni I have been working alone on a game project I have called Aquasition. The game was inspired by my interest in Eastern philosophy, and particularly meditation. The idea of the game is to encourage a less selfish perspective on material possessions and prestige. This idea came from the common belief among eastern thinkers that limiting our attachment to material things and the ego is a path towards greater happiness and a more peaceful state of being. I came across a metaphor from Thich Nhat Hanh that describes us as thinking we are all individual and insignificant waves, when instead we should think of ourselves as the ocean itself, all one and the same – not separate. I thought this could make for a great visual metaphor and I wanted to explore this in my game so I set the game underwater and designed mechanics that would encourage detachment from material things in the game. This runs counter to most games in that they usually encourage players to accumulate items, wealth and power, so I thought it would be interesting to explore what happens when I play with the player’s expectations of how a game usually works.

    Mon, 13 May 2019 - 14min
  • 28 - Student Projects 2019 - Altered Conduct

    http://winchester.games/2019/alteredconduct.html Solve incredibly high-stakes environmental puzzles using awesome abilities you obtain from a powerful set of dice in Altered Conduct, a challenging strategy game with numerous solutions. Through unprecedented technological innovation, humanity has now developed the Alteration Implants, allowing genetically compatible individuals to wield one fantastic ability such as Telekinesis, Teleportation, Control Over Time and more. You play as Zeta, a talented and clever compulsive gambler, who has managed to crack the mystery of using multiple powers at will. Zeta is genetically Telekinetic, but through her ingenuity she has successfully mastered the use of Teleportation, Flux Energy, and Morph, all exceptionally powerful and varied in nature. By infusing these additional abilities in a set of three dice and using her own Implant as a conduit, Zeta can gain access to an unprecedented range of powers. The intricate mechanics challenge the player to incorporate elements of chance into their gameplay and to think of creative ways to solve problems regardless of where the dice land.

    Mon, 13 May 2019 - 14min
  • 27 - Student Projects 2019 - Luminary

    https://winchester.games/2019/luminary.html With its own set of beautifully designed tarot-style cards, Luminary is a brand-new roleplaying table top adventure game, designed around the hierarchical world of cultism. Luminary is multi-dimensional, and versatile enough to be used for a variety of storytelling techniques.

    Mon, 13 May 2019 - 14min
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