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- 823 - Episode 487: Riot RequirementsFri, 14 Jun 2024 - 55min
- 822 - Episode 486: Proof In The PlayFri, 07 Jun 2024 - 42min
- 821 - Episode 485: Hope For HumanityFri, 24 May 2024 - 26min
- 820 - Episode 484: Speaking Of PlayingFri, 10 May 2024 - 20min
- 819 - Episode 483: Buckle Your SeatbeltsFri, 26 Apr 2024 - 34min
- 818 - Episode 482: Learn How To Dolphin DiveFri, 12 Apr 2024 - 33min
- 817 - Episode 481: Here’s To You, Jim
Hi everyone! The gang is back this week to catch up on what we’ve been playing. And it’s a stacked deck with Helldivers 2, Pacific Drive, and much more in the rotation.
Also, special guest Jim Ryan discusses his remarkable run with the PlayStation brand, from starting up the first offices in Europe before the launch of the original PlayStation, to his retirement next month as CEO of Sony Interactive Entertainment. We’ll miss you, Jim!
Fri, 29 Mar 2024 - 1h 01min - 816 - Episode 480: Milieu Of Meteor ShowersFri, 22 Mar 2024 - 34min
- 815 - Episode 479: Abubakar Salim Talks Tales of Kenzera: ZauFri, 16 Feb 2024 - 1h 11min
- 814 - Episode 478: What We've Been Playing
Hey y'all! With nasty colds circulatin', bomb cyclones droppin', and 2024 kicking off with a bang, the PlayStation Podcast crew has struggled to record a show for a few weeks now. Today, they get off their keisters to review some key details from the recent State(s) of Play and then talk about what they've been playing. No surprise that Sid is obsessed with Tekken 8, but listen in to see what Brett and Tim have been up to.
Fri, 09 Feb 2024 - 45min - 813 - Episode 477: Tomb Of TimeFri, 19 Jan 2024 - 41min
- 812 - Episode 476: Games For A ChangeFri, 12 Jan 2024 - 38min
- 811 - Episode 425: Lords of EldenFri, 11 Mar 2022 - 38min
- 810 - Episode 424: Over The HorizonFri, 18 Feb 2022 - 39min
- 809 - Episode 423: Tips, Tricks, And Indie HitsFri, 11 Feb 2022 - 37min
- 808 - Episode 422: Gearheads and GhostsFri, 04 Feb 2022 - 42min
- 807 - Hermen Hulst talks Bungie, what’s next for PlayStation Studios
Sid catches up with the Head of PlayStation Studios to discuss this week’s big news and what the future has in store.
Wed, 02 Feb 2022 - 06min - 806 - Episode 421: Pick a Card
This week, the gang talks a surprising amount about roguelite deck-builder Slay the Spire. Plus, Final Fantasy Origin, Zenith on PS VR, and a spirited discussion about ability-granting potions. Listen in!
Fri, 28 Jan 2022 - 47min - 805 - Horizon GAIA Cast Episode 8: Mysterious Threats and Villains
Hosts Anne and Chanté are joined by narrative director Ben McCaw and senior writer Annie Kitain for the last episode in the series, as they recap the threats and villains in Horizon, with hints at what’s to come for Aloy.
Highlights include their discussion into the development of GAIA’s AIs; how we can understand HEPHAESTUS’ motivations throughout Horizon Zero Dawn; how Aloy would describe Sylens and her relationship with him; and a small hint into what we can expect from our journey into the Forbidden West.
Ben McCaw is the narrative director on Horizon Forbidden West, and was lead writer on Horizon Zero Dawn and The Frozen Wilds. Annie Kitain is a senior writer on Horizon Forbidden West.
Want to be a part of the conversation? Follow Guerrilla on:
Twitter: @Guerrilla
Instagram: @guerrillagames
Subscribe on YouTube: @Guerrilla. You can also watch this episode there!
Thanks for joining us for this season of GAIA Cast! Got a topic you’d like us to explore? Let us know via social media and our hashtag.
ESRB Rating: Teen with Blood, Drug Reference, Language, Mild Sexual Themes and Violence.
Tue, 25 Jan 2022 - 26min - 804 - A Conversation with M. Night ShyamalanThu, 20 Jan 2022 - 15min
- 803 - Horizon GAIA Cast Episode 7: Awe-Inspiring Machines
Hosts Anne and Chanté are joined by gameplay animation director Richard Oud and principal concept artist Miguel Angel Martinez, as they share what the development of Horizon Zero Dawn’s iconic machines was like.
Highlights include their discussion into how the art and animation teams collaborate during development; how the team designed the Chariot Line to look and move differently from GAIA’s machines; how GAIA’s machines were created to carry useful components for the player, and still move realistically; and how they are part of the world, and contribute to the ecosystem.
Richard Oud is gameplay animation director on Horizon Forbidden West, and was lead creature animator on Horizon Zero Dawn. Miguel Angel Martinez is principal concept artist on both Horizon Forbidden West and Horizon Zero Dawn.
Want to be a part of the conversation? Follow Guerrilla on:
Twitter: @Guerrilla
Instagram: @guerrillagames
And subscribe on YouTube: @Guerrilla. You can also watch this episode there!
Stay tuned for our next episode, and the last in the series, where we’ll be joined by guests from the narrative team again to discuss the threats and villains in the world of Horizon, with hints of what we can expect out in the Forbidden West.
ESRB Rating: Teen with Blood, Drug Reference, Language, Mild Sexual Themes and Violence.
Tue, 18 Jan 2022 - 37min - 802 - Episode 420: Better TogetherFri, 14 Jan 2022 - 52min
- 801 - Horizon GAIA Cast Episode 6: Uncovering the Carja Civil War
Hosts Anne and Chanté are joined by narrative director Ben McCaw and lead quest designer Tim Stobo, as they take us through the events of the devastating Carja Civil War and its aftermath.
Highlights include their discussion into how Mad Sun-King Jiran and his son, Avad, were developed; how the team balance what we learn about the world from data points or conversation; how side quests show us the aftermath of the Red Raids and the Civil War, and what the team wanted us to learn from these quests; and how the team worked on bringing the Liberation into the game.
Ben McCaw is the narrative director on Horizon Forbidden West, and was lead writer on Horizon Zero Dawn and The Frozen Wilds. Tim Stobo is lead quest designer on Horizon Forbidden West, and was senior quest designer on Horizon Zero Dawn.
Want to be a part of the conversation? Follow Guerrilla on:
Twitter: @Guerrilla
Instagram: @guerrillagame
And subscribe on YouTube: @Guerrilla. You can also watch this episode there!
Stay tuned for our next episode, where we’ll be putting the machines of Horizon Zero Dawn under the microscope.
ESRB Rating: Teen with Blood, Drug Reference, Language, Mild Sexual Themes and Violence.
Tue, 11 Jan 2022 - 41min - 800 - Episode 419: Rated T for TeenFri, 07 Jan 2022 - 1h 01min
- 799 - Horizon GAIA Cast Episode 5: Shadow Carja and Eclipse
Hosts Anne and Chanté are joined by narrative director Ben McCaw and principal character artist Arno Schmitz, as they delve deeper into the dangerous Shadow Carja and cult of the Eclipse.
Highlights include their discussion into how the Eclipse differs from the Shadow Carja; the relationship between the Carja and Shadow Carja; how the Shadow Carja treat their own people; and the insignia we see whenever we see the Eclipse, and where that symbol came from.
Ben McCaw is the narrative director on Horizon Forbidden West, and was lead writer on Horizon Zero Dawn and The Frozen Wilds. Arno Schmitz is principal character artist on Horizon Forbidden West, and was senior character artist on Horizon Zero Dawn.
Want to be a part of the conversation? Follow Guerrilla on:
Twitter: @Guerrilla
Instagram: @guerrillagames
And subscribe on YouTube: @Guerrilla. You can also watch this episode there!
Stay tuned for our next episode, where we’ll be going deep into the Carja Civil War, and learning all about what it was like for the world of Horizon during this time.
ESRB Rating: Teen with Blood, Drug Reference, Language, Mild Sexual Themes and Violence.
Tue, 04 Jan 2022 - 36min - 798 - Episode 418: Holiday Cheers and Game of the YearsFri, 17 Dec 2021 - 1h 09min
- 797 - Horizon GAIA Cast – Episode 4: Exploring the Tribes
Hosts Anne and Chanté are joined by senior writer Annie Kitain and principal character artist Arno Schmitz, as they examine the cultures, fashion, and beliefs found in the different tribes across the world of Horizon.
Highlights include their discussion into how the team approach creating the tribes; how the team use fashion to make it easy for players to differentiate between tribes; why the Carja seem the most advanced out of all the tribes we meet in Horizon Zero Dawn; and how the team designed the Tenakth and Utaru characters we see to look so different from all the other tribes.
Annie Kitain is a senior writer on Horizon Forbidden West. Arno Schmitz is principal character artist on Horizon Forbidden West, and was senior character artist on Horizon Zero Dawn.
Want to be a part of the conversation? Follow Guerrilla on:
Twitter: @Guerrilla
Instagram: @guerrillagames
And subscribe on YouTube: @Guerrilla. You can also watch this episode there!
Stay tuned for our next episode, where we’ll be talking about the Shadow Carja and the cult of the Eclipse.
ESRB Rating: Teen with Blood, Drug Reference, Language, Mild Sexual Themes and Violence.
Tue, 14 Dec 2021 - 35min - 796 - Horizon GAIA Cast – Episode 3: Project Zero Dawn
Hosts Anne and Chanté are joined by narrative director Ben McCaw as they explore Project Zero Dawn, Elisabet Sobeck’s last-ditch effort to save the world from imminent extinction.
Highlights include their discussion into how the team conceptualized GAIA and her sub-functions; whether Horizon Zero Dawn, the Faro Plague and Project Zero Dawn were written as a real-life possibility humanity may face someday, or if the team designed the story as purely rooted in fiction; what the world was like during the first few months the Chariot Line defected; and if the creators of Project Zero Dawn would be happy with the current state of the world in Horizon.
Ben McCaw is the narrative director on Horizon Forbidden West, and was lead writer on Horizon Zero Dawn and The Frozen Wilds.
Want to be a part of the conversation? Follow Guerrilla on:
Twitter: @Guerrilla
Instagram: @guerrillagames
And subscribe on YouTube: @Guerrilla. You can also watch this episode there!
Stay tuned for our next episode, where we’ll be taking a closer look at the tribes in Horizon Zero Dawn, including their fashions, cultures and beliefs.
ESRB Rating: Teen with Blood, Drug Reference, Language, Mild Sexual Themes and Violence.
Tue, 07 Dec 2021 - 30min - 795 - Horizon GAIA Cast – Episode 2: Events of the 21st Century
Hosts Anne and Chantéare joined by narrative director Ben McCaw as they dive into the historic events of the 21st Century.
Highlights include their discussion into Faro Automated Solutions creating environmentally friendly robots through the Claw-Back decade; Elisabet’s career goals before she began to work on Project Zero Dawn; Ted Faro’s life and motivations; and what the world was like before the Faro Plague robots finished their extermination of all organic life.
Ben McCaw is the narrative director on Horizon Forbidden West, and was lead writer on Horizon Zero Dawn and The Frozen Wilds.
Want to be a part of the conversation? Follow Guerrilla on:
Twitter: @Guerrilla
Instagram: @guerrillagames
And subscribe on YouTube: @Guerrilla. You can also watch this episode there!
Stay tuned for our next episode, where we’ll be diving into Project Zero Dawn, an effort to give the world another chance, years after extinction.
ESRB Rating: Teen with Blood, Drug Reference, Language, Mild Sexual Themes and Violence.
Tue, 30 Nov 2021 - 28min - 794 - Episode 417: A Gut-Bustin' Good TimeWed, 24 Nov 2021 - 52min
- 793 - Horizon GAIA Cast - Episode 1: All About Aloy
In the first episode of the season, hosts Anne and Chantéare joined by narrative director Ben McCaw and senior writer Annie Kitain, as they discuss the protagonist of Horizon Zero Dawn, Aloy.
Highlights include their discussion into Aloy’s childhood as an outcast in the care of her guardian Rost, and what his loss meant to her development as a character; how Aloy yearned for a relationship with her mother, and how the discovery of Elisabet Sobeck affected her; her struggles with finding her place in the world while meeting different tribes on her journey; and her relationships with other impactful characters such as Sylens, Erend, and Varl.
Ben McCaw is the narrative director on Horizon Forbidden West, and was lead writer on Horizon Zero Dawn and The Frozen Wilds. Annie Kitain is a senior writer on Horizon Forbidden West.
Want to be a part of the conversation? Follow Guerrilla on:
Twitter: @Guerrilla
Instagram: @guerrillagames
And subscribe on YouTube: @Guerrilla. You can also watch this episode there!
Join in by using #HorizonGAIACast to hear what others are saying and share your feedback on the series. Stay tuned for our next episode, where we’ll be talking about the events of the 21st Century and how it still affects the world of Horizon almost a millennia later.
ESRB Rating: Teen with Blood, Drug Reference, Language, Mild Sexual Themes and Violence.
Tue, 23 Nov 2021 - 39min - 792 - Episode 416: Time FliesFri, 12 Nov 2021 - 53min
- 791 - Episode 415: Little Devil In The DetailsFri, 29 Oct 2021 - 44min
- 790 - Episode 414: Far Shores
This week, Justin and Sid talk Jett: The Far Shore with Craig Adams of Superbrothers, including how the game leverages the DualSense controller’s unique haptics and adaptive triggers to build immersion and the influences behind the game’s unique aesthetics. Plus: next week’s new release highlights, why Back 4 Blood will make Left 4 Dead fans salivate, and plenty more news you can use. Listen in!
Fri, 22 Oct 2021 - 1h 07min - 789 - Episode 413: Blink And You'll Miss ItFri, 15 Oct 2021 - 26min
- 788 - Episode 412: Far and AwayFri, 01 Oct 2021 - 54min
- 787 - Episode 411: B.R.I.D.G.E. of SpiritsFri, 24 Sep 2021 - 1h 14min
- 786 - Episode 410: The Backlog GrowethFri, 17 Sep 2021 - 45min
- 785 - Episode 409: Show and TellFri, 10 Sep 2021 - 1h 16min
- 784 - Episode 408: Minds Over MatterFri, 27 Aug 2021 - 45min
- 783 - Episode 407: GamecationFri, 20 Aug 2021 - 1h 27min
- 782 - Episode 406: Sense and DualSense-ability
Do you like voices? We've got you covered! Episode 406 of the Official PlayStation podcast features a trio of interviews; Greg Kasavin from Supergiant Games talks Hades ahead of its launch on PlayStation next week, Respawn devs Steven Ferreira and Travis Nordin discuss Season 10 of Apex Legends, and SIE Product Director Toshi Aoki talks about the DualSense wireless controller.
Fri, 06 Aug 2021 - 1h 13min - 781 - Episode 405: Chatting & ChortlingFri, 30 Jul 2021 - 33min
- 780 - Episode 404: Episode Not FoundFri, 23 Jul 2021 - 37min
- 779 - Episode 403: Hear Here!Fri, 09 Jul 2021 - 1h 02min
- 778 - Episode 402: Sonic IntermissionFri, 25 Jun 2021 - 1h 25min
- 777 - Episode 401: RivetingFri, 11 Jun 2021 - 36min
- 776 - Episode 400: In The StudioWed, 02 Jun 2021 - 1h 14min
- 775 - Episode 399: Playful DaysFri, 21 May 2021 - 1h 10min
- 774 - Episode 398: Retro FutureFri, 14 May 2021 - 1h 24min
- 773 - Episode 397: Returning ResidentsFri, 07 May 2021 - 46min
- 772 - Episode 396: Where To BeginFri, 30 Apr 2021 - 48min
- 771 - Episode 395: Up To BatFri, 16 Apr 2021 - 34min
- 770 - Episode 394: Crash LandingFri, 09 Apr 2021 - 1h 10min
- 769 - Episode 393: It Takes ThreeFri, 02 Apr 2021 - 48min
- 768 - Episode 392: Breaking the WallFri, 19 Mar 2021 - 38min
- 767 - Episode 391: Short and SweetFri, 12 Mar 2021 - 44min
- 766 - Episode 390: Fully ImmersedFri, 05 Mar 2021 - 34min
- 765 - Episode 389: Returnal to FormFri, 26 Feb 2021 - 52min
- 764 - Episode 388: Have A Dice DayFri, 05 Feb 2021 - 41min
- 763 - Episode 387: Shadow StrikersFri, 22 Jan 2021 - 57min
- 762 - Episode 386: ValholidaysFri, 15 Jan 2021 - 43min
- 761 - Episode 385: Our GOTY 2020 PicksFri, 18 Dec 2020 - 1h 18min
- 760 - Episode 384: Game of the NieRFri, 11 Dec 2020 - 1h 14min
- 759 - Episode 383: Let's Get MythicalFri, 04 Dec 2020 - 45min
- 758 - Episode 382: Five is AliveFri, 20 Nov 2020 - 44min
- 757 - Episode 381: Let's Do LaunchFri, 13 Nov 2020 - 38min
- 756 - Episode 380: One WeekSat, 07 Nov 2020 - 40min
- 755 - Episode 379: Spooky ScaryFri, 23 Oct 2020 - 48min
- 754 - Episode 378: High ImpactSat, 10 Oct 2020 - 1h 23min
- 753 - Episode 377: Scratch That Backlog
Hoo boy! Last week was quite a ride, and we're back with a new episode reflecting on the excitement coming out of the PS5 Showcase, from the reveal of Final Fantasy XVI to a deeper look at Demon's Souls combat. We also discuss upcoming PS4 releases Crash 4, Star Wars: Squadrons, and chat about what we do when we're in between playing big games.
Fri, 25 Sep 2020 - 43min - 752 - Episode 376: Yeah, Baby!Fri, 04 Sep 2020 - 57min
- 751 - Episode 375 - Drop Back InFri, 28 Aug 2020 - 47min
- 750 - Episode 374: Music To Our EarsFri, 21 Aug 2020 - 56min
- 749 - Episode 373: Crash and the BoysFri, 31 Jul 2020 - 49min
- 748 - Episode 372: Perilous RitualsFri, 24 Jul 2020 - 56min
- 747 - Episode 371: GhostedFri, 17 Jul 2020 - 1h 24min
- 746 - Episode 370: Girl TalkFri, 10 Jul 2020 - 1h 33min
- 745 - Episode 369: Welcome to Snax CityFri, 26 Jun 2020 - 1h 12min
- 744 - Episode 368: Great Storytelling
Despite the PS5 showcase taking place over a week ago, there were so many reveals crammed in there that we're still thinking about them today. This week's show runs through that incredible lineup, looks ahead to next week's new releases, and then spends some time with Marcus Lehto, creative director on Disintegration. We also praise The Last of Us: Part II's arresting storytelling, and how it differs from ambient and environmentally led titles like Demon's Souls.
Fri, 19 Jun 2020 - 1h 04min - 743 - Episode 367: Play Has No Limits
Welcome back! Following this week's big PlayStation 5 reveal, we've got an interview with Eric Lempel, Head of Global Marketing and Consumer Experience. Plus! Kristen chats with Night School Studio about forging connections in their underworld adventure Afterparty, and we've got a special clip from The Official The Last of Us Podcast for your audio enjoyment. Listen in!
Fri, 12 Jun 2020 - 50min - 742 - Episode 366: Crystal ClearFri, 29 May 2020 - 1h 08min
- 741 - Episode 365: Host of TsushimaFri, 15 May 2020 - 57min
- 740 - Episode 364: Sweet DreamsFri, 08 May 2020 - 1h 12min
- 739 - Episode 363: Streets of MidgarFri, 01 May 2020 - 1h 45min
- 738 - Episode 362: Materia Possession
This week, we dive into the deep end of Final Fantasy VII Remake spoilers. Let's talk about that ending! If you haven't finished the game yet, don't worry — we'll warn you before we get there.
Plus, we chat with the inimitable Ramone Russell from San Diego Studio for an update on all things MLB The Show. Listen in!
Fri, 24 Apr 2020 - 1h 34min - 737 - Episode 361: RemadeFri, 17 Apr 2020 - 1h 09min
- 736 - Episode 360: FinallyFri, 10 Apr 2020 - 55min
- 735 - Episode 359: Eternally Yours
We're back! We're recording the show remotely this week, so please excuse any audio quality issues.
This week, Naughty Dog's Neil Druckmann gives an update on The Last of Us Part II. Then, we discuss the demon-destroyin' tour de force that is Doom Eternal, catch up on Persona 5 Royal, and do a quick news roundup.
Hope you can listen in!
Sat, 04 Apr 2020 - 59min - 734 - PlayStation Blogcast 358: Hermen Hulst SpeaksTue, 10 Mar 2020 - 21min
- 733 - Episode 357: Righteous Infliction of RetributionFri, 28 Feb 2020 - 1h 13min
- 732 - Episode 356: Rise From Your GraveFri, 21 Feb 2020 - 1h 07min
- 731 - Santa Monica Studio Worlds Collide: Raising Atreus for Battle
In this limited miniseries, we are bringing together developers from different departments across Santa Monica Studio, who collaborated on a feature that helped evolve God of War.
While we worked hard on developing his positioning, traversal, and progression, it was Atreus’ core combat system that became, perhaps, an even greater challenge. The design, tech, and animations of Atreus’ combat were meticulously planned for almost every imaginable gameplay situation, including how he interacted with Kratos in battle. In this episode of Worlds Collide, we bring together our Senior Staff Technical Combat Designer and Senior Animator to discuss how Atreus’ combat went from feeling mediocre to feeling empowering and eventful.
Learn more about Santa Monica Studio: sms.playstation.com
Mon, 03 Feb 2020 - 56min - 730 - Episode 355: Brain WaistSat, 25 Jan 2020 - 1h 18min
- 729 - Episode 354: Gaming Habits Exposed!Sat, 18 Jan 2020 - 1h 05min
- 728 - Santa Monica Studio Worlds Collide: The No Cut Camera
In this limited miniseries, we are bringing together developers from different departments across Santa Monica Studio, who collaborated on a feature that helped evolve God of War.
The no cut camera in God of War was a miracle of collaboration across many departments. Developers Dori Arazi (Director of Photography and Cinematic Art Lead), Phil Wilkins (Senior Staff Programmer), and Erol Oksuz (Lead Gameplay Camera Designer) discuss how they merged technology with cinematography to establish a single shot from start to finish and every which way you could venture on your journey in God of War. It was bold, it was new, it was damn near impossible.
Learn more about Santa Monica Studio: sms.playstation.com
Thu, 09 Jan 2020 - 54min - 727 - Episode 353: 25 Years of Yay!
What a year we've had on the Blogcast! Kristen, Sid, and Tim wrap up 2019 and celebrate PlayStation's 25th anniversary by running down their top three PS games of all time. Plus, the talented devs from Dontnod stop by for an insightful (and spoilery!) chat about the recently concluded Life is Strange 2. See you in 2020!
Fri, 13 Dec 2019 - 1h 32min - 726 - Episode 352: Can You Dig It?Sat, 07 Dec 2019 - 1h 22min
- 725 - Santa Monica Studio Worlds Collide: Fitting A Side Quest in Anywhere
In this limited miniseries, we are bringing together developers from different departments across Santa Monica Studio, who collaborated on a feature that helped evolve God of War.
The development of the Witch Bones quest and others were designed so they could be played at any point in the game. Developers Luis Sanchez (Lead Level Designer), Anthony DiMento (Senior Systems Designer), and Adam Dolin (Narrative Designer) break down how this was made possible across level, system, and narrative design.
Learn more about Santa Monica Studio: sms.playstation.com
Fri, 22 Nov 2019 - 50min - 724 - Episode 351: Smash That Like Button
Don't forget to Like… structures left by fellow Porters throughout the world of Death Stranding! This week, the gang continues their DS discussion and runs down some upcoming PS VR titles they got a chance to go eyes-on with. Plus, an interview with Agharta Studio about PS VR's upcoming Stardust Odyssey!
Fri, 15 Nov 2019 - 52min
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