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D8 Night

D8 Night

D8 Night Podcast

D8 Night: an actual play D&D Podcast where our heroes save Volyanaya, one bad decision at a time. Explore a world in turmoil, on the cusp of a new age, and with only our heroes to save it — after completing other important side quests concerning pie espionage, Japanese style game shows, and out of body journeys into one crucial goat's inner space!

202 - Aftermath 5 – Finale: Sweet Farewell
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  • 202 - Aftermath 5 – Finale: Sweet Farewell

    Aftermath – Lumosh may have survived the Mistress’ assault during season 2, but the island is still a place full of threats, displaced refugees, and people struggling to survive the decimation wrought by months of blight and unrest. A certain Graycastle was left stranded here in the wake of the events of the Clean-Up Crew arc. In “Aftermath,” he must be pretty desperate, because he seeks help from two newcomers: Blargh and Aaroog. Our new crew faces the island’s dangers as well as other pursuers that attempt to use the chaos of the island for their own benefit. Can they survive the aftermath? Find out in this short, premium arc that takes place in the world of our main campaign!   GM – Mike Blargh the Orc Paladin – Aimee Aaroog the Battlemooster Multiclass - Will   This Episode: “Sweet Farewell” Our group settles their deadly encounter in the burned clearing, and mark the end of their perilous journey together.

    Sun, 07 Apr 2024 - 1h 07min
  • 201 - Aftermath 4 – Friends with Advantages

    Aftermath – Lumosh may have survived the Mistress’ assault during season 2, but the island is still a place full of threats, displaced refugees, and people struggling to survive the decimation wrought by months of blight and unrest. A certain Graycastle was left stranded here in the wake of the events of the Clean-Up Crew arc. In “Aftermath,” he must be pretty desperate, because he seeks help from two newcomers: Blargh and Aaroog. Our new crew faces the island’s dangers as well as other pursuers that attempt to use the chaos of the island for their own benefit. Can they survive the aftermath? Find out in this short, premium arc that takes place in the world of our main campaign!   GM – Mike Blargh the Orc Paladin – Aimee Aaroog the Battlemooster Multiclass - Will   This Episode: “Friends with Advantages” Blargh, Aaroog, and Malach settle the score with the Rhino and some of the other powerful allies of Malach’s sister.

    Tue, 26 Mar 2024 - 1h 06min
  • 200 - Aftermath 3 – Violence and Knowledge

    Blargh, Aaroog, and Malach discuss the economics of bread before heading back on the perilous road to Slaver’s Bay.

    Sun, 10 Mar 2024 - 1h 06min
  • 199 - Aftermath 2 – Be a Man

    Blargh, Aaroog, and Malach begin their harrowing journey along the road to Slaver’s Bay, but significant threats lay between them and their destination. In this case, not the least of which, some mysterious … dirt?

    Sun, 03 Mar 2024 - 1h 00min
  • 198 - Aftermath 1 – Cold Eyes

    Blargh and Aaroog meet one of the stray members of the “Clean Up Crew” that is looking for an escort to Slaver’s Bay.  What’s worse than having to traverse the chaotic, post-blight wasteland with an under-level NPC? Malach’s sister, that’s what.

    Sun, 25 Feb 2024 - 59min
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